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Olliolli 3ds review5/17/2023 ![]() If there’s anything to complain about with this title, it’s that the limited control might cramp some hands as you spend most of the game flicking the left stick, while mashing the X button constantly. ![]() I found whenever I was on a stretch of flat ground before a jump I was frantically tapping the X button to kick and build up speed for the next run. Keeping your speed up is essential to keeping a line going from grind to grind, and getting enough of a kick-push before your first jump helps boost you along. The left and right shoulder buttons add spin which helps increase your score, and stringing tricks together in a line uninterrupted increases your multiplier. There’s a guide to what moves are possible in the Tricktionary (see what they did there?), and quick flicks, or even directional rolls such a quarter circles help you execute more diverse tricks. From there, it’s just a bit of finessing the controls to do more tricks. If you press the direction at the moment you land, you get a perfect grind and of course, more score. If you’re about to land on something grindable, simply press and hold the control stick in a direction while in the air to grind. Time it right and you’ll get a perfect landing, and more importantly, the maximum amount of score for your trick. To land the trick, press X as soon as you land miss it, and you run the risk of a sloppy landing, which can get you staggering and may make you miss a jump and bail quickly. The game controls simply enough: hold the left analog stick in a direction (down, left, right, or up) and release to perform a trick. There’s no two ways about it: you will bail, and bail often. Once I finally got to play the game, however, I instantly fell in love with how simplistic, yet punishingly difficult it could be. The first trailer for the game showcased everything I would want to do in a game like this, just in a side-scrolling 2D style. I’m a simple man I can’t skateboard in real life, but these types of games always allow me to jump and kickflip my way around a town. Colorful, retro-inspired sprites, energetic music, and realistic-looking tricks. Right from the start, OlliOlli seemed like the kind of game I would enjoy. If you’re like me, OlliOlli is just the game you’ve been waiting for. And while the heyday has passed, I still occasionally break out the old titles just to see if I can still rack up the high scores and complete sick lines in a single run. From Skate or Die to the Tony Hawk series, and most everything in between, I’ve played and enjoyed my fair share, some more than others. I was always a fan of skateboarding games.
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